Tale of Two Wastelands Tale of Two Wastelands is a total conversion mod for Fallout: New Vegas that merges the entire content of Fallout 3 and its DLC and New Vegas into one game. Supported Mods: Tale of Two Wastelands: WotW will automatically detect if TTW is installed and distribute weapons to the appropriate leveled lists. info Forgot your Password?. 1 Guns 2 Torpedoes 3 Aircraft 4 Anti-Aircraft Artillery 5 Mines Guns are the primary weapon system in the early game, and retain some use until the end of the game. concluded on Sunday 12th April and I want to say a huge thank you to all the authors - old and new - who shared mods with the community through this period. The mod implements features introduced in New Vegas into 3, such as the Companion Wheel, crafting recipes, and weapon mods. TTW ( Tale of Two Wastelands) Vanilla weapon modifications not showing on weapons I recently installed TTW and everything works fine, but when I bought a weapon modification (silencer for 10 mm pistol) and installed it on my gun, it dosent appear, I can hear the sound and everything but it dosent appear on the gun. From the author of Weapon Mod Kits for Fallout 3. If you need to know nitty-gritty specifics for whatever reason, just ask me.- Many meshes and textures included in this mod are 'remixed' Bethsoft/Obsidian assets. And wtf "TTW FNV RWLE - Darker Nights.esp" I don't think you need this if you aren't using Tale of Two Wastelands. Gameplay Effects and Changes. The powerful open-source mod manager from Nexus Mods. From the author of Weapon Mod Kits for Fallout 3. DarNified UI Font Dummies (Mod) Allows you to use DarNified UI for Fallout 3 or New Vegas without editing INI files. Uploaded: 16 Jan 2011 . From the author of Weapon Mod Kits for Fallout 3. Rifle Upgraded Springs icons by bronod.- Awesomefied Multiplas, Plasma Rifles and Plasma Pistol - plus tweaked Incinerator, Laser Rifle and Tri-beam - by MadCat.- Recharger Coil, Laser Pistol Shifter and Splitter variant meshes by TheTalkieToaster.- 'Improved Caravan Shotgun', 'Improved Lever-Action Shotgun' and 'Improved Single Shotgun' textures by Millenia (some changes/additions).- Plasma Defender scope mesh and textures by DaiShi (some changes).- 'Anti-Materiel Rifle Improved Muzzle Brake' mesh and textures by AlexScorpion (some changes, UVW map remade).- Heat shield mesh (but not texture) used for 'Riot Shotgun Improved Parts' by RedRogueXIII (some changes, UVW map remade).- Iron-sight mesh for Laser Pistol, Pew Pew, Laser Rifle and AER14 Prototype from mesh by RedRogueXIII (significant changes).- Battle Rifle scope by Crash Down (some changes, UVW map remade).- Fixed Machete mesh and normal/spec texture by Arlekin.- Thanks go to RoyBatterian for trawling the nif files for technical issues.- A metal texture from http://wojtar-stock.deviantart.com was used as a base in the Heat shield texture for the Riot Shotgun Improved Parts.- 'Eraser' font by David Rakowski.- 'Impact Label' font by Tension Type.- 'Stencil Gothic' font by Brain Eaters.- Some royalty-free vector art from www.vectorstock.com- Some clipart courtesy of FCIT (http://etc.usf.edu/clipart/).- Some clipart courtesy of www.computerclipart.com- Some clipart from www.arthursclipart.org- Some clipart from www.clker.com- Last but not least, thanks go to everyone who contributed assets, suggestions or their time as a tester during the development of WMX. Weapon Mods Expanded (WMX) for Fallout New Vegas expands upon the base game's weapon modding system in the following ways: - ALL weapons get the maximum of three applicable weapon mods; this includes unique weapons. When installing WMX-DLC, pick the Individual DLC option instead of Merged, Pretty much need everything (only for the WMX version). There's no standard Deathclaw Gauntlet in vanilla FNV. CAUTION: This is a painstaking process. Details matter. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets, Marksman Carbine Scope Edit Revamp - Replacer WMX Patch, Not So Loud Please - A Silencer mod for the Hunting and Battle Rifles, PN-WMX Modified Combat Shotgun iron sight fix, Recharger Weapons Yellow Beams Weapon Mods Expanded Patch, The 00 Commando - A Shotgun Lover Mod WMX Compatibility, Weapon Mods Expanded for A World of Pain - WMX for AWOP, WMR For WMX and PN - Recipes For Weapon Mods - ENHANCED EDITION (UPDATED), Guinness World Records Gamer's Edition 2015, page 215, WMX and WMX-DLC Required for Jury Rigged. Log in to view your list of favourite games. Several months were spent working on all the weapons in Tale of Two Wastelands and I decided to bring the New … Weapon Mod Expansion, all meshes are incompatible with TTW's fixed animations. So that kind of "WMK in FNV" content has been around for ages; those assets could be used in a TTW-WMX patch to handle those weapons. + WARZONE STATS,Download links for Android & Apple below. - Please ask my permission before releasing mods that alter, are based on, or use assets from WMX.- Please do not re-upload WMX anywhere without first asking my permission. They should be self-evident to anyone familiar with FNV, but if you're unsure about the origins of something and wish to know, again don't hesitate to ask.- Fixed/tweaked vanilla weapon animations are by Joefoxx.- Many, many icons by The 3rd Type (and many by me too).- Tape, Svc. Copyright © 2021 Robin Scott. A new and improved version of the classic Fallout 3 mod "Acquired Immunity" rebuilt and converted to Tale of Two Wastelands. I recently started playing Tale of Two wastelands and there's been a problem that has been bugging me for some time. Thank you for joining us Lo2k. These are usually things that add new items, such as weapons or armor. Need an account? This mod is opted-in to receive Donation Points. You can now repair your railway rifle and other schematic weapons with the junk used to actually make it instead of having to make another railway rifle to repair it! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. We had a whopping 273 mods from 216 authors across 48 games. WMX gives ALL weapons in New Vegas the maximum of three applicable weapon mods; including unique and melee weapons. Last Update: 09 Jan 2016. WMX gives ALL weapons in New Vegas the maximum of three applicable weapon mods; including unique and melee weapons. (And for FO3 Weapon Restoration, I think? The technique applies to any game, even though "Fallout New Vegas" (FNV) mods are used for the example. That being that some weapon textures look like a compressed car. Author: antistar. Weapon Mods Expanded - WMX. For this week's mod author interview, we're joined by Lo2k, who has been a member of our community since 2006 and is the author of over 50 different mods for No Man's Sky. - Unique weapons can be modified with the same weapon mods as their common counterparts. Log in to view your list of favourite games. Uploaded: 16 Jan 2011 . From the author of Weapon Mod Kits for Fallout 3. - Any aspect of WMX not specifically mentioned here in the credits can usually be assumed to be the work of Antistar (Joseph Lollback - that would be me). That's what the "TTW" indicates. Page 775 of 822 - Weapon Mods Expanded - WMX - posted in File topics: this can work with ttw 3.2? This mod delivers a whopping pack of weapons into New Vegas, everything from an AK-47 to a Bushmaster M4A1 to a Colt M1911. To start off, can you tell us a little bit about yourself? Last Update: 09 Jan 2016. The HUD Editor Mod by IntenseMute. This mod adds weapons from Millennia's mods into the TTW mod, if this is not allowed on the nexus please let me know, I made this mod because I really like playing Fallout New Vegas with Millennia's weapons and now playing Fallout 3 without them seem like missing out on 2 good mods. Again, note that this is focused upon merging for personal use and not redistribution. I did a bunch of weapon mods for the cut-content FO3 weapons in FNV back in the day; for the Project Nevada WMX patch. Project Nevada Patches – A variety of patches for Project Nevada, for Fallout: New Vegas’s DLC, Essential Visual Enhancements, Weapon Mod Expansion, … Simple CALL OF DUTY: MODERN WARFARE WEAPON DAMAGE GUIDE UPDATED - MARCH 10th, 2020 What's New? Let Wrye Flash deal with conflicting mods (i.e. DarNified UI - TTW (Mod) Fork of the "no longer supported" original. 79.4MB ; 79.8k-- Weapon Mods Expanded - WMX. Make Mods." WMX gives ALL weapons in New Vegas the maximum of three applicable weapon mods; including unique and melee weapons. Edit: Nvm I see the weapon mod menu. Weapon Mods Expanded - WMX: Add more weapon mods into the game Imp's More Complex Needs: Increases nutritional and sleep needs complexity. All rights reserved. TTW Junk weapon Repair Expanded. 79.4MB ; 78.3k-- Weapon Mods Expanded - WMX. This expansion attempted to stay true to what made Falloutgreat and thus the new content was going to be a reality of what the original developers wanted. Merging three mods with dependents at once as "the next step" in complexity of "merging-up" after non-conflicting mods: Multiple file Merge-Up into a single plugin. The APP is out now! The Weapon Mod menu also goes well with Weapon Mods Expanded. Author: antistar. Energy Weapons Enhanced , by the same author, adds dozens of excellent new energy weapons, from energy bolt sniper rifles to plasma cannons, giving you the perfect excuse to … It includes new shaders, DOV effects, new models and more streamlined gameplay to bring it in line with modern day shooters. Guns are fired at short to medium ranges, but they have good staying power, and can be used in all weather conditions. GitHub Gist: instantly share code, notes, and snippets. DarNified Forum Community site. Fallout TTW Recommended Mod List. The article builds upon the lessons of the article "Merged Plugin Guidelines for Personal Use". ... TTW (Tale of Two Wastelands) for this mod to work since I'm basically editing the repair list of the schematic weapons of fallout 3 that are imported to New Vegas via the TTW overhaul mod that allows you to play all of Fallout 3 and New Vegas and their DLCs in the same game with same character. There are also problems with texture sets, sound fixes and other issues. Also Weapons of a New Millenia needs the Weapon Mod Menu or it tends to have a lot of crashing. Some assets in this file belong to other authors. From the author of Weapon Mod Kits for Fallout 3. TTW Weapon Mod Vending Machine by RoyBatty/RoyBatterian - Tale of Two Wastelands Version, requires the assets from here (the meshes, the textures) Places machines around DC and even in DLC areas. Register here Thanks for inviting me for this interview on Nexus Mods… Modules: Value Changes: Changes the values of DLC weapons to be similar to their vanilla counterparts or just more appropriate. All rights reserved. "compatibility patches"), unless you don't like the results and want to create a … It was a long time ago.) From the author of Weapon Mod Kits for Fallout 3. WMX-LR (or WMX-DLCMerged) adds that Deathclaw Gauntlet weapon mod for the Fist of Rawr. The aim of this mod is to fix vanilla weapon bugs, errors and omissions with a focus on purely vanilla aesthetics, consistency and design. " description ": " Based off the One for my Courier Modlist, this is a complete expansion of the Tale of Two Wastelands mod, which combines FO3 and NV into one game. The purpose of this project was to add back into Fallout 2 all the missing content (locations, NPCs, items, etc. Requirements DLC requirements. WMX gives ALL weapons in New Vegas the maximum of three applicable weapon mods; including unique and melee weapons. This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. The simplest merge to create is "non-conflicting" mods. Minor liberties are taken in the form of putting the missing environment maps/masks on some of the weapons. You need TTW (Tale of Two Wastelands) for this mod to work since I'm basically editing the repair list of the schematic weapons of fallout 3 that are imported to New Vegas via the TTW overhaul mod that allows you to play all of Fallout 3 and New Vegas and their DLCs in the same game with same character. Gameplay Effects and Changes. WMX gives ALL weapons in New Vegas the maximum of three applicable weapon mods; including unique and melee weapons. Copyright © 2021 Robin Scott. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Rifle Forged Receiver and Svc. Someti… Weapon Mesh Improvement Mod. Google Tale of Two Wastelands to find their site and get more info if you never heard of the overhaul mod that adds Fallout 3 to New Vegas. PN adds one but doesn't give it weapon mods (via PN-WMX or otherwise), and the Deathclaw Gauntlet from FO3 via TTW would need to be made to use the WMX weapon mod/s for it. Adds an all new option for cannibal players in The Pitt. The powerful open-source mod manager from Nexus Mods. That was less than 25% of the 1206 mods uploaded during the week, so don't forget to add the "Stay Home. In addition, many of the things mentioned here had additional work done to them by me. Password remove_red_eye. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. ), that were pulled or left unfinished in the original game, as well as fix some bugs where possible. You now require specific things in order to bolster your natural metabolism and thus health regeneration. Impact, weapon edits are incompatible, it can be patched. Make Mods. There is a scripted version that works and can be used instead. Ships can use a wide variety of weapon systems in Rule the Waves 2. 9.20 Issue - Unable to add either of two weapon mods to a weapon; 9.21 Issue - Unable to draw weapons or fire or crouch; 9.22 Issue - WMM - The Weapon Mod Menu will not let me add a weapon mod in game; 9.23 Issue - WMX - loses my existing weapon mods to the Weathered 10mm pistol; 9.24 Issue - ZOOM controls
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weapon mods expanded ttw 2021